先在cn.enaium.excel
里新建一个包utils
然后创建一个ChatUtils.java
类
内容
package cn.enaium.excel.utils;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.ChatHud;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
/**
* @Author Enaium
* @Date 2020/1/5 12:54
*/
public class ChatUtils {
public static void component(Text component)
{
ChatHud chatHud = MinecraftClient.getInstance().inGameHud.getChatHud();
LiteralText prefix = new LiteralText("\u00a7c[\u00a76Excel\u00a7c]\u00a7r ");
chatHud.addMessage(prefix.append(component));
}
public static void message(String message)
{
component(new LiteralText(message));
}
}
先在cn.enaium.excel
里新建一个包command
将压缩包里面的内容全部放进去
然后再Excel.java
里添加command
public CommandManager commandManager;
public void onEnable() {
commandManager = new CommandManager();
commandManager.loadCommands();
}
在mixin包里面新建一个ClientPlayerEntityMixin.java
类
内容
package cn.enaium.excel.mixin;
import cn.enaium.excel.Excel;
import net.minecraft.client.network.ClientPlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @Author Enaium
* @Date 2020/1/5 13:27
*/
@Mixin(ClientPlayerEntity.class)
public class ClientPlayerEntityMixin {
@Inject(at = @At("HEAD"),
method = "sendChatMessage(Ljava/lang/String;)V",
cancellable = true)
private void onSendChatMessage(String message, CallbackInfo info)
{
if (Excel.INSTANCE.commandManager.processCommand(message))
info.cancel();
}
}
添加到mixin.json
里面
"client": [
"ExampleMixin",
"MinecraftClientMixin",
"ClientPlayerEntityMixin"
],
启动
输入-
或者-help
输入返回的信息不会在控制台出现
完成